IRONFIELD

Storyline

Hiding birds up his sleeves and making them magically appear used to be David Ironfield's favorite trick, until one day he received a mysterious piece of antique furniture. He decided to use it to build his own magic trunk much to the delight of the Freaks, who love his new invention!


Game Details

: 2007-08-03


: Apeka

Change over last 24h

: -324ctz (-19,9%)


: 1331



Ability of Ironfield:

Damage = Damage Opp.

The Damage of Ironfield is equal to the Damage of its opponent. This Ability only takes into account the Damage indicated on the opposing character's card, it doesn't include any changes caused by Bonus or other Abilities. If the Ability is cancelled, the Damage of Ironfield is equal to the number shown on Ironfield's card.