When Sigmund left town, some 3,000 Gheistlings came out to protect their leader from the Sentinel. Created in the Clan’s secret laboratories, only 3 things are known about them: they always attack in numbers, their arms secrete poison, and if you raise them with love from the day they're born, they turn out to be quite nice.

Game Details

: 2006-11-24

: Apeka

Change over last 24h

: 0ctz (0,0%)

: 801

Ability of Gheistling:

Poison 1, Min 1

If Gheistling wins the round, at the end of each of the following turn the opponent will lose 1 Life point(s) if he has more than 1 Life point(s). If the opponent has 1 or less Life point(s), the poison effect is not triggered.